
Untether
John finds himself in a delirium of simplicity and the absurd. With rock walls to climb and clips to fight, he must work his way through this new world unlike his own, ready to fight and explore to uncover what any of this means...
Credits:
Character & Art: Scrappy
Level Design & Narrative: Synthesis
Programming & Level Design: some.duck (me)
Music, Sound Design, & UI: KSEAMUSIC
Note: This was most of the teams first Jam so the first few days we didn't get much done, but learned a lot from this. Then even though we could only use 5 out of the 9 days I think we did pretty well. Though now we plan to make this into a full game where we can take our time.
Thanks for Playing!
| Status | Released |
| Platforms | HTML5 |
| Author | KrymsnDuck |
| Genre | Platformer |
| Made with | GDevelop |
| Tags | 2D |

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